Technology ❯ Video Games ❯ Game Development
Frame Rate Memory Management Ray Tracing Borderlands 4 Settings Configuration Resolution Scaling Low Power Mode VRAM Usage Shader Delivery Gameplay Experience FSR Technology Graphics Performance Framerate Graphics Cards Frame Rate Stability Frame Rate Enhancement Unreal Engine 5 Battery Life Management Advanced Shader Delivery Upscaling Techniques Hardware Compatibility Visual Effects Loading Times System Requirements
The studio says chasing 60 FPS would have required visual trade-offs or produced uneven, stuttering performance so it chose a steady 30 FPS instead.