Playable Characters Skill Trees Skills Companions Leveling Up Skill Systems Protagonists Attributes Romance Options Abilities Skill Points New Characters Tier Lists Factions Character Roles Traits Hades 2 Character Builds Player Choices Transformations Character Tiers Skill Acquisition Relationship Dynamics New Heroes Wylder Class Imaginary Friends Narrative Design Job Systems Narrative Choices Umamusume: Pretty Derby Followers Hero Abilities Ghoulification Vault Hunters Mythology Relationship Systems Vocations Gameplay Strategies Boosters Psychological Effects Stat Management Professions Path of Exile 2 Jobs NPC Relationships Combat Techniques Mastery System Skill Building Obol Squad Mini-Games Skill Sets Birthsign Selection Marriage Mechanics Stat Boosts Talent Trees Horsemen of the Apocalypse NPC Interaction Story Arcs Character Rankings Assassin's Creed Shadows Item Collection C4SH Reputation Systems Flaw System Monsties Eliksni Companion Features Player Roles Follower Bonds Combat Strategies Max Caulfield Health Benefits Skills and Abilities Class Selection Perk Systems Legendary Lords Pictos System Iconic Characters Flaws Personality Systems Tabletop RPGs Operator Types Item Management Dual Perspectives Respec Mechanics Relationships Equipment Choices and Consequences Skills and Perks Pokemon Ability Strategies Boss Characters Challenges Skill Upgrades Frieza Archetypes Character Changes S-Rank Characters Choices and Endings Allies
Refunding Focus Points at Cycle 3 through the Personnel console lets players change specializations and talent choices which encourages experimentation and recruiting for appearance rather than locked roles.