Video Games ❯ Game Mechanics ❯ Combat Systems
Ranged Combat Parrying Mechanics Weapon Variations Horror Elements Cursed Warrior Control Resonant Fable Auto-targeting Execution Mechanics Spellcasting Bullet Hell Weapons Precision Combat Game Design No Parry Mechanic Skill Trees Dynamic Battles Dragon Engine Knife Mechanics Character Classes Ranged Attacks
The add-on shifts play to Benny Muldoon for a gunplay-led side story that supports a broader fix-it push for the sequel.