Overview
- Matt Booty said on Wednesday’s Official Xbox Podcast that Xbox’s first‑party teams are working side by side with the hardware group on Project Helix, including early input on specs.
- Xbox VP Jason Ronald said alpha Project Helix units will be available starting in 2027, backed by a multi‑year partnership with AMD.
- Booty confirmed Blizzard’s cinematics team is assisting Playground Games on Fable’s cutscenes.
- The Coalition leads Unreal Engine expertise through the Xbox Games Technology Group, packaging tools that teams such as inXile use on Clockwork Revolution.
- Booty described a “culture of cultures” across roughly 30 studios, citing shared motion‑capture facilities, multiplayer support from Rare on Double Fine’s Kiln, and in‑game store tech moving from Minecraft to Flight Simulator to Starfield.