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Veteran BioWare Team Forms Studio Reset to Build Neon-Noir Mystery

The founders say they will keep the studio deliberately small and use public prototyping funding to shape a player-first, clue-driven game.

Overview

  • Studio Reset was launched by Kaelin Lavallée (co‑founder and creative director), Kris Schoneberg (co‑founder and design director), and Francis Lacuna (art director).
  • The studio is developing a neon‑noir supernatural mystery set in a stylized Canadian cityscape that emphasizes story, atmosphere, and replayability.
  • Design work centers on a concept the team calls Parallax Deduction, which makes perspective part of the evidence, and a 'no moon logic' rule that keeps puzzle solutions grounded in observable clues.
  • Studio Reset secured support from the Canada Media Fund including a CAN$250,000 prototyping grant to build a playable prototype and to hire Canadian partners on paid contracts.
  • The founders say they will stay 'smaller by design' to control scope and budgets, open early to players and partners, and follow a staged funding path rather than chase a single blockbuster hit.