Overview
- Valve’s latest Deadlock update spans more than 850 lines of notes with sweeping changes to objectives, items, movement, crowd control, and nearly the entire roster.
- A new tier-one spirit item, Golden Goose Egg, costs 800 souls, grants +1m sprint speed and +1 out-of-combat regen with a 10% damage penalty, accrues 75 souls per minute, and hatches for cash-in value plus permanent bonuses for every 200 souls stored.
- Objective tuning shifts game flow: the first shrine is easier and the second tougher, each shrine now awards a 2,000‑soul bounty, mid-lane troopers upgrade when either shrine falls, super troopers deal 60% bonus damage, and minion waves accelerate to 20 seconds after 35 minutes.
- Core systems see quality-of-life and pacing tweaks as players can jump while sliding and gain brief extra air control from dash jumps, stacked crowd-control effects diminish more heavily for longer, two new neutral camps are added, Street Brawl’s item slot limit is removed, the minimap shows Urn favor status, and Mid Boss becomes tougher with a 50% higher base bounty and a global warning at 50% health.
- Hero kits are widely reworked, with highlights including Paradox’s ultimate swapping positions with nearby foes at max level, Time Wall buffing allied bullets, Infernus’s ultimate scaling dramatically with upgrades, and Pocket’s ultimate blocking all healing at max rank, while Grey Talon, Holliday, Sinclair, Venator, and Vyper receive no changes.