Overview
- Maria Sayans called long-term job security a "romantic" idea, signaling fewer permanent roles and more short-term contracts.
- The studio now employs just under 30 people, down from about 40 during Monument Valley 3's peak development.
- Sayans said recent projects cost £7–10 million over three to four years and that future games must be cheaper.
- She urged higher launch prices on PC stores like Steam to protect team sustainability through later discounts.
- Ports of Monument Valley and other titles sold in the hundreds of thousands on PC and Switch, which she called a decent but not breakout return.