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Unknown Worlds Adds Stuns and UI Fixes in Subnautica 2 Early Access Update

Released July 8, the patch gives players non‑lethal ways to fend off predators while signaling a faster Early Access roadmap toward multiplayer plus larger content drops.

Overview

  • Unknown Worlds deployed Early Access update 1.1, Adaptive Measures, on Wednesday, July 8, adding stun states for many creatures and clearer flinch animations so players see the effect of hitting hostile life.
  • The studio kept Subnautica 2's non‑lethal design in place by making the Sonic Resonator a stun tool rather than adding any way to permanently kill creatures.
  • Progression and tools were expanded by adding more early biolabs, two new biolabs in key zones, and a new creature‑scanning path that unlocks extra passive Biomod slots.
  • Quality‑of‑life fixes include a PDA UI rework with audio‑log playback and voice prioritization, a personal storage buildable that does not feed nearby fabricators, and base/wreck placement tweaks.
  • Unknown Worlds says multiplayer features like proximity voice, revive, trading, and emotes will arrive in a 1.2 update some weeks after 1.1 and a larger EA2 content drop is planned later this year as the team moves toward a full 1.0 release in two to three years, a pace shaped by high sales and active community feedback.