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Ubisoft Cuts 40 Jobs at Toronto Studio and Reaffirms Splinter Cell Remake

The reduction is tied to Ubisoft’s final cost‑saving phase under its Creative Houses reset.

Overview

  • Ubisoft confirmed 40 roles were eliminated at Ubisoft Toronto, accounting for roughly 8% of a studio of about 500 employees.
  • The company said affected staff will receive severance packages and career placement assistance.
  • Ubisoft stated the Splinter Cell remake at Toronto remains in active development, though no gameplay has been shown since its 2021 announcement.
  • An internal email said Toronto will stay a key co‑development hub, including work on Rainbow Six and the Alice x Junction performance‑capture venture with Ubisoft Montreal.
  • The move extends Ubisoft’s broader restructuring that targets about €200 million in fixed‑cost reductions, following multiple game cancellations (including Prince of Persia: The Sands of Time) and studio closures such as Halifax and Stockholm, plus a proposal for up to 200 voluntary departures in Paris.