Overview
- The company scrapped six games including the long-delayed Prince of Persia: The Sands of Time remake and postponed seven other titles.
- Ubisoft is consolidating development into five autonomous creative houses with full responsibility for specific genres and financial performance.
- CEO Yves Guillemot described the shift as a radical change designed to restore exceptional quality and refocus the portfolio.
- Studio closures include Stockholm, whose remaining staff move to Massive, with Halifax also confirmed shut as part of the restructuring.
- The plan targets at least €200 million in savings over two years, follows about 3,000 prior job cuts, and now forecasts roughly a €1 billion operating loss with updated guidance due in May.