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True Third-Person Camera Lands for Baldur's Gate 3

The community-made mod gives players a configurable over-the-shoulder view that emphasizes exploration and close-up character presentation rather than tactical combat.

Overview

  • A mod by Relysia was posted to Nexus Mods on Saturday and adds a true over-the-shoulder third-person camera option to Baldur's Gate 3.
  • The mod exposes many settings including adjustable field of view, camera offset and height, horizontal tracking speed, a full MCM menu, and toggles such as a 'fix stuck camera' option and a switch back to the original view.
  • Relysia credits earlier work and builds on the community lineage by using Ersh's Native Camera Tweaks as a basis and noting compatibility with the popular WASD movement mod.
  • Coverage stresses the mod is aimed at exploration and character focus rather than combat use because BG3's default zoomed-out camera remains better suited for tactical planning.
  • Early impressions and the showcase footage report animation jitter and uneven behavior in some environments, which may prompt further tweaks from the modder and related updates across the BG3 modding ecosystem.