Overview
- A 40-minute first playable demo at GDC 2026 introduced a 2D action-adventure with Metroidvania foundations.
- Boss encounters alternate between real-time combat and mid-fight dialogue where choices inflict emotional damage and can resolve fights through reconciliation.
- Story progression hinges on gathering clue cards from environmental interactions and arranging them in deduction charts to unlock new beats.
- Traversal abilities arrive as dual-sided tarot cards that grant different maneuvers, with perks earned through a lineage-styled skill tree.
- Previewers and attendees described the demo as a show standout, with release planned for 2026 on PlayStation 5, Windows PC, Xbox One, and Xbox Series X.