Overview
- Early reviews say the game nails mood and creature design, with strong Unreal Engine 5 visuals and a sanity/perception system that warps sound and sight to heighten psychological horror.
- ACE Team built the title as a short-run extraction game focused on team talk and proximity voice chat, sending players from the ship Tempestad into a cursed jungle to loot and escape.
- Multiple critics describe melee combat as clumsy and sluggish, and reviewers report that expected combat features such as blocking were not present at launch despite developer notes they are being worked on.
- Progression rewards come as XP and single-use tokens for temporary gadgets and weapon upgrades, a system reviewers call opaque and limiting because it offers few lasting upgrades and little in-game guidance.
- During the review window a Steam patch changed difficulty balance and, according to reviewers, produced network problems that caused mid-mission disconnects and ejections, making developer fixes and balance updates the key things to watch next.