Overview
- The game launched on June 18 on Nintendo Switch 2, PlayStation 5, Xbox Series X|S and PC/Steam and is now receiving widespread advance reviews.
- Square Enix and Team Asano shifted their signature HD-2D look into a top-down, real-time action format that mixes classic Zelda-style exploration with a four-era time-travel map.
- Core mechanics include a controllable fairy companion called Faie and a Magicite system that customizes and upgrades weapons for combat and puzzle solving.
- Developers used a free prologue demo with save carryover to gather feedback and added usability changes to the retail build, notably an option to reduce Faie’s dialogue and other quality‑of‑life tweaks.
- Critics praise the visuals, responsive combat and exploratory design but note a trope-heavy story, moments where the time-travel premise feels underused, and uneven side-quest design, and the release marks Team Asano’s first major move from turn-based JRPGs into action games to watch for player response and sales.