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Take-Two Shuts Central AI Division, Lays Off Team

The company frames the move as a shift to decentralized pilots, reaffirming GTA 6 uses no generative AI.

Overview

  • Take-Two disbanded its centralized AI unit and laid off the team, a development confirmed in LinkedIn posts by former head of AI Luke Dicken and other staff.
  • Former senior director Jason Leon cited shifting priorities from upper management, and additional team members including Savannah S. and Nadine Perez said they were cut.
  • The AI group, formed in early 2025, had worked on tools to automate testing, guide character behavior, and support large-scale content workflows.
  • CEO Strauss Zelnick says the company still runs hundreds of AI pilots across its studios and maintains that tools do not replace creativity and that GTA 6 uses no generative AI.
  • Coverage places the cuts within a broader wave of industry restructuring and reports that GTA 6’s handcrafted development pipeline is expected to proceed unaffected.