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Take-Two Lays Off Head of AI and Parts of the Team

The move clouds a strategy leaders recently cast as pilot-heavy and separate from GTA 6.

Overview

  • Luke Dicken disclosed Thursday on LinkedIn that his role as head of AI—and roles across his team—had ended, and Take-Two declined to comment on the cuts.
  • Several colleagues posted similar notices, including the former director of AI research, a senior site reliability manager, and senior data scientists, though no total was given.
  • Dicken said the group worked on tools such as procedural content for games and machine learning, reflecting an AI function built largely from Zynga’s applied-AI team after Take-Two’s 2022 acquisition.
  • The layoffs follow CEO Strauss Zelnick’s recent claim that Take-Two is actively embracing generative AI with hundreds of pilots to drive efficiency and reduce costs.
  • Zelnick has also said generative AI has zero part in Rockstar’s Grand Theft Auto 6, leaving the company’s longer-term AI plans uncertain as affected staff now seek new roles.