Particle.news
Download on the App Store

Supermassive Games Begins Consultation That Could Cut Up to 75 Jobs

The studio says the move is needed to keep the company viable and will offer support to affected staff.

Overview

  • Supermassive posted on X on Tuesday that it has started a redundancy consultation that it expects may lead to the loss of up to 75 roles at its Guildford studio.
  • This is the developer’s third major reduction in roughly three years after cuts in February 2024 and July 2025, when about 90 and 36 positions were affected respectively.
  • The announcement follows the May 2026 release of Directive 8020, which earned mixed critic scores in the low 70s and has not had its full sales or financial performance publicly disclosed.
  • Reporting notes recent executive turnover with conflicting accounts about who left in June 2026, and Supermassive has not released firm headcount, financial figures, or which teams will be reduced.
  • Industry observers say the decision highlights the cost of Supermassive’s high-production, actor-driven horror games and could slow or reshape future projects while adding to a years-long pattern of studio layoffs in games.