Overview
- Developers describe moving from predefined pieces to a procedural system that allows granular, sculptural construction of habitats.
- Windows can be shaped to fit custom geometry, with plans for base painting, colored lighting, and interior cosmetic options shown.
- Team members say the approach uses techniques not seen in other survival games, framing the system as a novel direction for the series.
- Co-op remains optional, letting players choose to share and build bases together without a live-service structure.
- Early access is still targeted for later this year with no firm date, as coverage also notes an ongoing legal dispute around the project.