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Subnautica 2 Hotfix Raises Creature Damage but Makes Them Easier to Avoid

The studio says the update will tune enemy AI and fix DLSS issues instead of adding weapons to preserve the game's nonviolent intent.

Overview

  • Unknown Worlds released a third hotfix on Tuesday, June 2, 2026, that adjusts enemy behavior and fixes multiple technical problems across PC and console builds.
  • The patch increases overall damage for Marrowbreaches and Nibblers while spacing out Marrowbreach attacks and reducing Nibbler perception, movement speed, and approach timing so players can dodge them more reliably.
  • Hammerhead interactions were changed so they no longer attack unpiloted Tadpoles and now respond correctly to flares, a fix meant to reduce accidental losses of player vehicles.
  • The update upgrades NVIDIA DLSS to version 4.5, enables Frame Generation in all versions, and resolves crashes and settings-saving bugs that previously disrupted performance on PC and Xbox.
  • Unknown Worlds says it will continue frequent hotfixes and larger Early Access updates to refine balance, and players who want lethal combat are turning to community mods while the studio preserves the series' nonviolent design; this approach also matters commercially because strong Early Access performance ties into the publisher earnout.