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Study Recommends $69.99 Price for GTA VI to Maximize Revenue

MIDiA’s demand model identifies $70 as the revenue sweet spot, projecting $100 would leave money on the table.

Overview

  • MIDiA Research modeled U.S. demand using the Gabor–Granger method and a survey of more than 2,000 consumers.
  • At $69.99, the study projects roughly 8.6% of U.S. adults would buy GTA VI, or about 22.9 million copies, generating around $1.6 billion in revenue.
  • The analysis warns that a $100 launch price would reduce unit sales and overall revenue compared with the standard price.
  • Survey responses show steep price sensitivity, with 79% of interested consumers likely to buy at $49.99 versus 16% at $149.99, and higher willingness among superfans not enough to offset broader demand loss.
  • The report is advisory only as Rockstar and Take-Two have not announced a price, and the game remains scheduled for May 26, 2026.