Particle.news
Download on the App Store

Studio Atma Announces Gravastar for PS5, Xbox Series, Switch 2 and PC

The long-in-development JRPG pairs nostalgic 16/32-bit-inspired visuals with a fast, combo-driven conditional turn-based combat system and does not yet have a release date.

Overview

  • Studio Atma publicly revealed Gravastar, a Japanese-style sci-fi fantasy JRPG that the studio says has been in development for more than ten years and will ship on PlayStation 5, Xbox Series, Switch 2, and PC.
  • The game uses a fast-paced conditional turn-based battle system inspired by 2D arcade fighting games where attack-combo inputs can alter turn order and create long chains.
  • Gravastar centers on Baird, an orphan who discovers he is a Spectre, and promises a story-driven campaign of over 15 hours with five playable companions and exploration across five continents.
  • The art direction mixes stylistic 3D animation and hand-painted textures to evoke 16- and 32-bit JRPG aesthetics while presenting in modern high definition.
  • Studio Atma released an announcement trailer and screenshots and describes the project as built by industry veterans and optimized programmers, with platform performance targets and a launch date to be announced in future updates.