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Star Wars: Galactic Racer Recasts Podracing With Roguelite Campaign and Burnout-Style Combat

Hands-on previews say the run-based single-player mode with layered boost and damage systems may reshape arcade racing expectations.

Overview

  • Multiple outlets that demoed the game Tuesday at Summer Game Fest Play Days confirmed a run-based, roguelite-style campaign where League Entry Tokens end runs and metaprogression carries upgrades between attempts.
  • Players can pilot distinct vehicle classes—landspeeders, speeder bikes, skim speeders and podracers—each with different handling and deep parts-and-ability customization that changes on-track performance.
  • Racing blends offensive takedowns with two-tier boosting: a standard Afterburner and a riskier Ramjet that grants extreme speed but can overheat or explode the vehicle if misused.
  • Campaign races take place across varied planets such as Jakku, Lantaana and Ando Prime with environmental hazards that force tactical choices about boosts, shields and route selection.
  • Fuse Games and Secret Mode have set an October 6, 2026 release for PC, PS5 and Xbox Series X|S, and previews praise presentation and systems while noting open questions about long-term balance, matchmaking and final tuning.