Overview
- Sony, which reported FY25 results Friday, recorded ¥120.1 billion (about $765 million) in impairment losses tied to Bungie’s assets.
- The write-down follows Destiny 2’s weaker sales and engagement and a softer‑than‑expected launch for Marathon, with ¥88.6 billion booked in the March quarter after the game’s March 5 release and ¥31.5 billion earlier in the year.
- CFO Lin Tao said Sony impaired Bungie’s fixed assets except goodwill and will keep backing Marathon with added content, gameplay improvements, and efforts to grow its user base.
- Despite the hit, Sony’s games unit posted 12% higher operating income year over year, and the company stressed the impairment is an accounting reset of Bungie’s value rather than a direct cash loss.
- Bungie, bought for about $3.6 billion in 2022, faces scrutiny as Marathon’s Steam player counts have trended down despite positive reviews and as prior layoffs and leadership changes raise questions about the studio’s path under Sony’s live-service strategy.