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Sony Confirms AI Frame Generation Is Coming to PlayStation

The machine-learning technique inserts new frames to lift perceived frame rates without requiring additional GPU throughput.

Overview

  • Lead system architect Mark Cerny told Digital Foundry the feature will arrive "at some point" on PlayStation platforms, with no release window given.
  • Cerny said the capability is co‑engineered with AMD, aligning with the core technology behind FSR Redstone and Sony’s existing PSSR.
  • PSSR already runs on PS5 Pro for image upscaling, whereas frame generation synthesizes intermediate frames between natively rendered ones.
  • Analysts and reports highlight a trade‑off, noting AI‑generated frames can add input latency even as they increase motion smoothness.
  • Coverage suggests PS5 Pro is a plausible target but stresses that support is unconfirmed, with some speculation pointing to a PS6 debut.