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Sony Confirms AI Frame Generation for PlayStation as PSSR Shares AMD FSR Core

Sony points to AMD co-development that could raise frame rates without extra GPU power.

Overview

  • Mark Cerny, in a Digital Foundry interview Monday, confirmed PlayStation is developing machine‑learning frame generation.
  • Sony said there are no further releases planned this year and gave no timetable for which consoles will get the feature.
  • Sony’s updated PlayStation Spectral Super Resolution on PS5 Pro uses the same co‑developed core as AMD’s FSR Redstone upscaler.
  • The PS5 Pro implementation runs an INT8 model tuned for its machine‑learning hardware, unlike FSR Redstone’s FP8 path on newer AMD PC GPUs, which signals hardware‑specific limits.
  • AI frame generation inserts new frames between real ones to boost smoothness, but it can add ghosting and input lag and works best when the base frame rate stays high; coverage varies on where it lands first, with some outlets pointing to PS5 Pro as a candidate and others speculating it may debut on the next console.