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Sony and Bungie Cut Hundreds of Jobs as Most of Destiny 2 Team Is Laid Off

Sony says falling Destiny 2 retention and Marathon’s weak launch forced a studio-wide reorganization that will shrink Bungie and refocus resources on Marathon and early incubation projects.

Overview

  • Bungie and Sony announced significant layoffs that began this week, with PlayStation Studios CEO Hermen Hulst saying the cuts include most of the Destiny 2 development team, some Marathon staff, and SIE employees who supported Bungie.
  • A Washington state WARN filing and multiple reports put the number of affected roles at least at 292 and other estimates in the several-hundred range, with some outlets suggesting roughly 40–55% of the studio could be impacted.
  • Bungie leadership said Destiny 2 “fell short of expectations” and that active live development ended after the game’s final major update, Monument of Triumph, while Marathon’s weaker-than-expected launch added financial pressure.
  • Sony has already taken large impairment charges tied to Bungie and says it will continue to support Marathon and incubation work, keep Destiny 2 playable with limited post-shutdown fixes, and offer transition help for impacted employees.
  • Reporting also indicates a leadership shake-up, with Bloomberg saying studio head Justin Truman is stepping down, a move that leaves Bungie’s long-term roadmap — including any Destiny sequel — uncertain.