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Sonic Team Says Full Remakes of Classics Are Too Costly, Will Prioritize New Games

Iizuka says remaking older Sonic titles needs roughly the same resources as new projects, so SEGA will rely on selective remasters and sales‑dependent DLC to keep legacy games playable.

Overview

  • Sonic Team head Takashi Iizuka said he wants every Sonic game to be playable on modern hardware but called that goal impractical given resource limits.
  • Iizuka explained that fully remaking older games—updating visuals, controls and technical issues—uses about the same money, time and staff as making a brand‑new title.
  • Because of those costs, Sonic Team is prioritizing new experiences over sweeping remakes and instead issues selective remasters to revive key entries.
  • Iizuka said ongoing live support is conditional, noting a third year of DLC for Sonic Racing: CrossWorlds is possible only if sales and fan demand justify it.
  • The tradeoff leaves fans split between those who want straightforward ports to preserve playability and SEGA’s need to manage development resources while protecting the franchise’s future.