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Sonic Nearly Faced Cancellation, Iizuka Says, but 2020 Movie Reversed That Decision

The Sonic Team boss says the film’s box‑office success prompted Sega to lean into movies and TV to rebuild interest after uneven game performance.

Overview

  • Takashi Iizuka said on Tuesday that he had to fight within Sega to stop the company from cancelling the Sonic franchise during its low points.
  • Iizuka credited the 2020 live‑action Sonic movie with changing the franchise’s course after the film’s early CGI design drew backlash and a redesign preceded roughly $320 million in box‑office receipts.
  • The movie’s success triggered a burst of cross‑media projects, including two sequels, a reported Netflix animated series, and a fourth live‑action film scheduled for 2027.
  • Despite the wider media push, Iizuka and multiple outlets say video games remain the franchise’s core even though recent mainline entries have been uneven and a follow‑up like Sonic Frontiers 2 has not been officially confirmed.
  • Iizuka also revealed that fan response has directly shaped character decisions—Shadow was nearly killed off after Sonic Adventure 2 but was kept because of popularity—and he says he wants to give Shadow a larger role going forward.