Particle.news
Download on the App Store

Slay the Spire 2 Early Access Sets Ascension at 10 Levels as Co‑op Progress Differs

The early access build caps difficulty at ten stacked tiers per character.

Overview

  • PCGamesN and FandomWire report the early access version features ten Ascension levels, countering a Destructoid list that outlines twenty.
  • Ascension unlocks after a full clear and progresses per character, with each new tier adding cumulative modifiers that raise challenge.
  • Current modifiers include more frequent elites, fewer rest sites, reduced gold, one fewer potion slot, starting cursed, tougher and deadlier enemies, and a double‑boss finale in Act 3.
  • Co‑op progress is stored separately from single‑player and is not tied to specific characters, with a clear granting the next Ascension level for all five heroes and no carryover from solo.
  • Coverage notes Mega Crit has combined some difficulty effects into single tiers, intensifying spikes despite fewer total levels in early access.