Overview
- PCGamesN and FandomWire report the early access version features ten Ascension levels, countering a Destructoid list that outlines twenty.
- Ascension unlocks after a full clear and progresses per character, with each new tier adding cumulative modifiers that raise challenge.
- Current modifiers include more frequent elites, fewer rest sites, reduced gold, one fewer potion slot, starting cursed, tougher and deadlier enemies, and a double‑boss finale in Act 3.
- Co‑op progress is stored separately from single‑player and is not tied to specific characters, with a clear granting the next Ascension level for all five heroes and no carryover from solo.
- Coverage notes Mega Crit has combined some difficulty effects into single tiers, intensifying spikes despite fewer total levels in early access.