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Slay the Spire 2 Beta Adds Modding Safeguards, Roughly 15 New Co‑op Cards and Multiplayer Tweaks

Mega Crit put save‑import protections, powerful co‑op cards and balance and UI changes on the Steam beta so players can test and shape what reaches the main release.

Overview

  • The developer released patch 0.108.0 to the Steam beta branch with a package of fixes and features that Mega Crit says will be tuned by player feedback.
  • Modding safeguards now keep modded and unmodded saves separate while automatically copying unmodded progress into a modded save and showing a popup to explain the process.
  • The beta adds about 15 co‑op‑focused cards across classes that enable strong team synergies and have drawn early concern from players and press that some combos may be overly powerful.
  • Multiplayer rules were changed to rebalance co‑op play, including reduced enemy block scaling in two‑player matches and a reordering of end‑of‑turn effects to alter doom and healing interactions.
  • Quality‑of‑life and UI updates include a Randomize button for Custom Runs, pausing the run timer when the pause menu is open, Bestiary stats, new Aeonglass animations, and new multiplayer card art.