Overview
- Alinea Analytics on Wednesday estimated the PS5-exclusive Saros sold just over 300,000 copies in its first two weeks.
- The firm pegs revenue at more than $22 million, well short of a reported $76 million development budget that could be hard to recoup.
- Alinea says Saros is selling a little slower than 2021’s Returnal despite an addressable PS5 base of roughly 93 million consoles.
- Engagement appears strong for buyers, with about 40% playing more than 15 hours, 30% topping 20 hours, and roughly 20% earning the completion trophy.
- These are third-party estimates and Sony and Housemarque have not released official figures, with Alinea’s methodology not publicly disclosed.