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Sandfall Will Put Creative Freedom Ahead of Commercial Pressure

Broche told Video Game Club in July that the studio will accept commercial risk to make the games the team wants to make.

Overview

  • In a Video Game Club interview first reported on July 2, director Guillaume Broche said Sandfall plans to prioritize projects the team loves even if they are less popular.
  • Broche said the studio will “make some drastic decisions” for its next game and acknowledged that “maybe people won't like it,” framing that outcome as acceptable.
  • Sandfall has not announced or detailed its next title and Broche declined to provide production or release specifics during the interview.
  • Broche acknowledged external pressure to expand the studio or scale projects after Clair Obscur’s success but said chasing growth could force the team to make games they themselves would not enjoy.
  • The comments follow Clair Obscur: Expedition 33’s 2025 breakout run, which swept major Game of the Year awards and holds overwhelmingly positive user reception on Steam, raising industry expectations for what comes next.