Overview
- Brenda Romero said the industry is in a really horrible place and called the current slump definitely crashier than the early‑1980s collapse.
- John Romero cited Battlefield 6 as a paradox, noting the 2025 hit sold well while Electronic Arts still cut development jobs.
- Eurogamer reports Romero Games shrank from about 110 people to nine after Microsoft’s company‑wide cuts last year pulled the studio’s funding.
- The studio’s in‑progress shooter was kept alive after the funding loss, though the team had to redesign it heavily to continue.
- Brenda Romero said there is strong pressure to adopt generative AI as teams and players resist its use, and she said the studio is not using it.