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Roblox Tightens Ad Rules, Will Take Cut of In‑Game Brand Deals Starting May 4

Roblox pitches standardized rules to make ad buying easier for brands.

A boy poses for a photo while holding a game pad in front of a screen displaying the logo of the U.S. children's gaming platform Roblox, in this illustration taken December 8, 2025. REUTERS/Ramil Sitdikov/Illustration

Overview

  • Promotional content is redefined to include any brand‑funded material or experiences promoting products that exist outside Roblox.
  • Players under 13 will be excluded from rewarded ad formats and will not see pharmaceutical or financial‑services advertising.
  • Roblox will begin taking a direct share of sponsorship revenue inside games on May 4, 2026, with full revenue‑share mechanics to be detailed in Q2 2026.
  • Dennis Durkin, former Activision Blizzard CFO, has joined the board as an independent Class II director and will serve on the audit and compensation committees.
  • RBLX shares slipped about 1.23% following the announcement, while analysts maintained a Buy rating with a $110 price target and flagged ongoing profitability risks.