Overview
- Roblox introduced new agentic features in Studio that move from a creator’s prompt to a plan, in-world assets, and a playtest, with a playtesting agent now in beta and Procedural Models described as coming soon.
- Planning Mode turns Assistant into a collaborator that reads a project’s code and data model, asks clarifying questions, and produces an editable action plan that works like a mini game design document.
- Mesh Generation lets creators drop fully textured 3D objects straight into a scene, while the forthcoming Procedural Model Generation will produce editable models whose traits, such as shelf count or stair height, can be tuned on the fly.
- The playtesting agent analyzes logs and the data model, drives the player character to check behavior, flags bugs, and feeds results back to Assistant to create self-correcting build–test loops.
- Roblox says it is building toward parallel multi-agent workflows in the cloud with planned support for tools like Claude and Cursor, and the rollout lands as the company adds new parental controls and reportedly settles a Nevada child-safety case for $10 million while also requiring a paid subscription to publish.