Overview
- Roblox introduced an enhanced Planning Mode that turns plain-language prompts into a detailed, editable plan and works as a multi-step partner inside Roblox Studio.
- The assistant can analyze a project’s code and data model, ask clarifying questions, and then implement the approved plan so the game matches the creator’s intent.
- A new Mesh Generation tool now produces fully textured 3D objects on the fly, with Procedural Model Generation slated to let creators adjust objects by parameters like size or number of parts.
- A playtesting agent in beta checks the game against the original plan by reading logs, inspecting code, and using the player character to automate QA, then feeds fixes back into the next planning loop.
- Roblox says it is building support for multiple agents running in parallel, cloud execution of long tasks, and smooth use of third-party tools such as Claude, Cursor, and Codex, as it rolls out these features against ongoing child-safety and business pressures.