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Riot Ends Active Development of 2XKO but Keeps Servers Online

Low player retention plus rising operating costs left the fighting game unsustainable so Riot will finish planned updates then transition 2XKO into a maintenance state.

Overview

  • Riot announced Thursday that active development for 2XKO will stop in December 2026 while servers and offline play remain available beyond that date.
  • The company will unlock every champion, bundle most cosmetics, disable KO Point purchases, and refund all money spent on or before August 20, 2026 with PC refunds routed to original payment methods.
  • Riot’s remaining roadmap delivers Lux in September, Samira in October, a final major content update in October, and a bug‑fix patch in December before active work ends.
  • 2XKO launched from Riot’s long Project L effort, reached full release in January 2026, and saw roughly 80 development roles cut earlier in 2026 after the game failed to keep a large enough player base.
  • Riot framed the move as a way to protect players and staff while keeping the game playable, and the decision underscores wider pressure on live‑service and niche multiplayer projects to reach sustained engagement.