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Resident Evil Requiem Devs Detail Dual-Protagonist Design as Leon Returns With Action-Heavy Chapters

Developers outline a single narrative that switches near‑equally between Grace’s survival‑horror sections, with Leon delivering RE4‑style combat.

Overview

  • Director Akifumi Nakanishi says playable chapters are almost evenly split in a unified story that alternates between Grace and Leon, with occasional encounters between the two.
  • Grace’s gameplay draws from Resident Evil 2’s resource‑tight survival horror, while Leon features martial arts and melee systems rooted in Resident Evil 4’s action.
  • Capcom presents Leon as an older, battle‑worn “ikeoji” who brings dry wit and calm under pressure, with the director adding he will be pushed to his limits more than ever before.
  • Players can switch between first‑person and third‑person camera modes at any time to suit different play styles.
  • Resident Evil Requiem launches February 27, 2026 on PS5, Xbox Series X/S, Nintendo Switch 2, and PC, with devs planning to show more of Leon in a January showcase; fan claims of an in‑story infection remain unconfirmed.