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Researcher Turns Retail PS5 Into LinuxSteam Machine’ Running GTA V With Ray Tracing at 1440p/60

The demo depends on an early‑firmware Byepervisor exploit, leaving most updated consoles out of reach.

Overview

  • Security engineer Andy Nguyen used a full exploit chain to bypass Sony’s hypervisor and boot a custom Linux kernel on a retail PS5.
  • Nguyen collaborated with the Mesa project and submitted support for the PS5’s RDNA 2 GPU, enabling modern features such as ray tracing under Linux.
  • The system operates stably at roughly 3.2 GHz on the CPU and 2.0 GHz on the GPU, while higher boost states quickly overheat a PS5 Slim.
  • The Linux setup shows broad I/O support with working 4K HDMI output, audio, and all USB ports.
  • Public Byepervisor support targets only very old firmware in the 1.xx–2.xx range, GPU acceleration remains incomplete, and the method is limited to enthusiasts with unpatched hardware.