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Remedy Pivots Control Into Its RPG Flagship With Action-RPG Sequel Resonant

Kasurinen says the team built the first game as a learning step toward a full role-playing experience.

Overview

  • Creative director Mikael Kasurinen says Control was conceived as Remedy’s RPG franchise long before the first game had a name.
  • Resonant is positioned as a true action-RPG with buildcrafting, skill trees, stat screens, and customizable weapons.
  • Players shape new lead Dylan into distinct playstyles, such as a close-combat brawler or a more indirect, turret‑using, enemy‑turning build.
  • The 2019 Control introduced side quests, dialogue choices, and a non‑linear map to test the studio’s approach to RPG structure.
  • Remedy and media reports point to a 2026 launch on PS5, Xbox, and PC, with no exact release date announced.