Overview
- The single-player survival game launches in Early Access on November 20 on Steam and the Epic Games Store for $19.99.
- The Early Access build adds custom settings such as weather and time of day, new modes including Free Roam and Objective: Survive, and a map editor that supports hand-drawn, imported, or generated maps.
- Each run generates a new 64 km² world using an in-house machine-learning model trained on publicly available open-source data and vetted for copyright, with terrain produced offline and then populated procedurally in Unreal Engine 5.
- Core play centers on navigating to a distant weather tower while managing hunger, thirst, and body temperature across challenging, dynamically changing environments.
- PlayerUnknown Productions positions Prologue as a phased step toward the larger Project Artemis, alongside continued work on the Melba engine and the Preface: Undiscovered World tech demo.