Overview
- Build 42.20 was moved from the long-running unstable test branch to the public stable branch, making the overhaul available to all players.
- Design director Christian Allen and third‑party trackers reported record concurrent players, with Allen noting about 69,748 and SteamDB reporting highs around 79,670 while at least one outlet cited a six‑figure peak.
- The update doubles the playable map to roughly 35,000 tiles and adds dozens of new locations including a prison, boy scout camp, an orphanage, 400 procedural basements, taller buildings, new animals, and expanded crafting and survival systems.
- Saves created in Build 41 are not compatible with Build 42, a dedicated legacy41 branch remains for older worlds, and many community mods will need updates to work with the new build.
- The Indie Stone raised the game's price from $20 to $25 and said it will continue optimizing Build 42 through 2026 while taking a careful, deliberate approach to developing Build 43, which will include planned NPC survivors.