Probably Stolen Announced With Debut Playtest on Steam
The playtest gives players access to Questing Goose Studio’s cyberpunk shopkeeping systems so the team can gather feedback on profit, law and combat mechanics.
Overview
- tinyBuild and developer Questing Goose Studio officially revealed Probably Stolen and opened a public playtest on Steam to let players try the game early.
- Players run a shop on the Lower Levels, a dystopian space station where choosing a business type such as gunsmith, chemist, water merchant, fence or farmer shapes equipment needs and legal risk.
- Gameplay centers on risk-and-reward economics: every product has distinct profit curves, selling low-quality goods raises short-term profit but draws attention, and falling behind on rent forces risky decisions.
- The game builds social and combat consequences into retail decisions, with inspections and raids for contraband, Security that can seize evidence, and a station-wide 'shoot on sight' rule for rogue AI-augmented threats.
- No final release date was announced so future coverage should track player feedback from the playtest, developer updates, and when tinyBuild confirms a full launch plan.