Overview
- Capcom, which announced the milestone Thursday, said sales passed 2 million within 16 days of the April 17 launch.
- Capcom USA executive Rob Dyer has hinted the new franchise could continue, signaling sequel potential if the strong start endures.
- The publisher credits a pre-release demo and a day-one launch on PS5, Xbox Series, Switch 2, and PC for boosting awareness of its mix of third‑person shooting and live hacking puzzles.
- Capcom marked the news with a post on X showing android Diana’s “2,000,000 units, thank you” drawing and a new illustration from director Cho Yonghee.
- Update 1.21 improved the PS5 Pro version, with Digital Foundry reporting a bump to 1080p internal resolution and more accurate reflections using ray tracing without a noticeable performance hit.