Overview
- Multiple outlets report that Guerrilla Games began reworking Horizon Hunters Gathering in June after private playtests produced negative feedback and that the studio is removing live‑service systems to make a smaller, story‑led cooperative multiplayer title.
- Journalists say many developers who had been assigned to Hunters Gathering have been reassigned to other work and that remaining staff were told they have until December to deliver a milestone that convinces PlayStation to keep the project in active development.
- The project has not been officially cancelled, but sources describe it as at meaningful risk of being shelved if the December build does not meet executive expectations.
- Reporters note this change follows a string of high‑profile PlayStation live‑service setbacks, and that the pivot reduces ongoing content and support costs typical of live games while also delaying a full single‑player Horizon sequel.
- PlayStation declined to comment on the reporting, which is based on Bloomberg reporting by Jason Schreier that multiple outlets corroborated from anonymous sources.