Overview
- Obsidian released the mode after months of public testing in a Steam beta branch.
- Turn order now depends on character speed, letting very fast characters sometimes act more than once each round.
- The update restores the recovery system in turn-based fights, which favors light armor and helps classes like Ciphers that build resources by attacking.
- Players can enable the mode at the start or switch to it in the menu, and the patch also adds fixes and updated Korean localization.
- Critics describe the change as a strong new way to play, building on Obsidian’s earlier move to add turn-based combat to the sequel Deadfire in 2019.