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Pillars of Eternity Gets Full Turn-Based Combat on PC

Early impressions say the new combat makes the classic CRPG easier to learn.

Overview

  • Obsidian released the mode after months of public testing in a Steam beta branch.
  • Turn order now depends on character speed, letting very fast characters sometimes act more than once each round.
  • The update restores the recovery system in turn-based fights, which favors light armor and helps classes like Ciphers that build resources by attacking.
  • Players can enable the mode at the start or switch to it in the menu, and the patch also adds fixes and updated Korean localization.
  • Critics describe the change as a strong new way to play, building on Obsidian’s earlier move to add turn-based combat to the sequel Deadfire in 2019.