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Phasmophobia’s Player Character Update Goes Live With Customizable Models and Immersion Upgrades

Kinetic Games casts the free overhaul as a step toward a more physical, microtransaction‑free 1.0.

Overview

  • The co‑op ghost hunt game rolled out the Player Character Update on Tuesday, May 5, across PC, console and VR as patch 1.000.034.
  • Players now see their own bodies and choose from 12 avatars that display carried gear, add new movement, interaction, death and revival animations, and allow hair, clothing and accessory changes.
  • Core tools now exist in the world rather than menus, with a visible Journal, a left‑hand flashlight, a wristwatch for sanity and time, and doors that continue moving with added physics.
  • Cosmetics are earned through contracts or challenges, including event and prestige rewards, with the developer saying there are no real‑money microtransactions.
  • The release brings many fixes, VR quality‑of‑life options and a prestige cap raise to 4000, with a follow‑up patch planned for May 12 alongside an Alan Wake crossover event.