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Phantom Blade Zero Delayed to October 29

S-GAME says the 50-day delay buys time to finish visual and experiential polish, prepare summer pre-orders, stage a dedicated State of Play deep dive.

Overview

  • The studio announced the shift from the original September 9 date after Sony’s State of Play, moving the launch to October 29 to complete “clearly defined and genuinely important improvements.”
  • S-GAME said the work focuses on upgraded character models and reworked environments and on preserving the game’s visual impact without relying on ray tracing.
  • Phantom Blade Zero remains slated for PlayStation 5 and PC via Steam and the Epic Games Store, with pre-orders and a 15–20 minute gameplay deep dive promised for summer.
  • CEO Soulframe apologized to players and said the team chose a brief delay to deliver a better day‑one experience rather than shipping features and patching later.
  • The new date avoids September’s crowded release slate but places the game roughly two weeks before Rockstar’s expected GTA 6 window, and reporting has flagged uncertainty about some PC features such as previously mentioned DLSS 5 support.