Overview
- Speaking to Edge, Molyneux says this will be his last game and describes it as a personal attempt to atone for years of overpromising.
- He acknowledges past shortfalls, including Curiosity and features touted for Fable, Dungeon Keeper and Black & White that did not fully materialize.
- He characterizes Masters of Albion as a mix of RTS, god game and RPG systems intended to feel familiar yet form a new genre.
- He voices both doubt and conviction about the concept, saying he does not know if it will work before insisting it will “f—ing work.”
- The small team is targeting a PC early access launch with console plans to follow, but no date is set and reports suggest the initial 2025 window is likely slipping.