Overview
- Pearl Abyss outlined the April–June roadmap Friday in a developer update, with features rolling out gradually and subject to change.
- New difficulty options—Easy, Normal, and Hard—will let players set the challenge level for combat.
- Boss rematches and re‑blockading will bring back fights in cleared regions by letting enemies reclaim locations and letting players re‑challenge any boss.
- Damiane and Oongka will gain new skills on par with Kliff’s signature moves, and players will get back‑weapon hiding, new outfits, more mounts and pets, and armor for non‑horse mounts.
- Quality‑of‑life and tech work will add specialized storage, UI tweaks like adjustable font size, expanded keybinds and controller options, and sharper distant scenery that may mean larger patches, plus a free soundtrack DLC on Steam.